Saturday, January 10, 2009

Super Nintendo System (SNES)

http://en.wikipedia.org/wiki/SNES

The Super Nintendo Entertainment System or Super NES (also called SNES[cn 2] and Super Nintendo) is a 16-bit video game console that was released by Nintendo in North America, Europe, Australasia (Oceania), and South America between 1990 and 1993. In Japan and Southeast Asia, the system is called the Super Family Computer, Super Famicom (Sūpā Famikon), or SFC for short. In South Korea, it is known as the Super Comboy and was distributed by Hyundai Electronics. Although each version is essentially the same, several forms of regional lockout prevent the different versions from being compatible with one another.

The Super Nintendo Entertainment System was Nintendo's second home console, following the Nintendo Entertainment System (NES). The console introduced advanced graphics and sound capabilities compared with other consoles at the time. Additionally, development of a variety of enhancement chips (which shipped as part of certain game cartridges) helped to keep it competitive in the marketplace.

The SNES was a global success, becoming the best-selling console of the 16-bit era despite its relatively late start and the fierce competition it faced in North America from Sega's Genesis console. Some consider the SNES to embody the "Golden Age of video games", citing its many groundbreaking games and the perceived focus on gameplay over graphics and technical gimmicks.Others question this perceived romanticism, believing the system was just another step in the evolution of video game technology.The SNES remained popular well into the 32-bit era, and although Nintendo has dropped all support for the console, it continues to be popular among fans, collectors, and emulation enthusiasts, some of whom are still making "homebrew" ROM images.

The PAL version of SNES
The original North American SNES (circa 1991)
Manufacturer Nintendo
Type Video game console
Generation Fourth generation (16-bit era)
Retail availability JP November 21, 1990
NA August 1991[cn 1]
EU April 11, 1992
AUS July 3, 1992
Units sold 49.10 million[1]
Media ROM cartridge
CPU 16-bit 65c816 Ricoh 5A22 3.58 MHz
Online services Satellaview (Japan only), XBAND
Best-selling game Super Mario World (pack-in), 20 million (as of June 25, 2007)[2]
Donkey Kong Country, 8 million (as of June 11, 2003)[3]
Predecessor Nintendo Entertainment System
Successor Nintendo 64

No comments:

Post a Comment